Create Compelling Character Concept Art for Games

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Other 2021-08-09 1.90GB 0 1 1 week ago
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Create  Compelling  Character  Concept  Art  for  Games  
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Files
  1. Class files/09 My favourite finishing touch techniques/9-3 Lava Knight Final PSD.psd 760.05MB
  2. 0. Welcome/0-2 Meet Your Instructor Jeffchendesigns.mp4 14.87MB
  3. 0. Welcome/0-3 Introduction to Photoshop.mp4 10.06MB
  4. 01. Overviews of Photoshop Tools Used for Concept Art/1-1 Customizing an efficient keyboard layout and UI setup that works.mp4 6.48MB
  5. 01. Overviews of Photoshop Tools Used for Concept Art/1-2 Mastering layers.mp4 6.93MB
  6. 01. Overviews of Photoshop Tools Used for Concept Art/1-3 Mastering adjustment layers fundamentals.mp4 5.38MB
  7. 01. Overviews of Photoshop Tools Used for Concept Art/1-4 Using gradient maps to apply color to your greyscale art easily.mp4 4.04MB
  8. 01. Overviews of Photoshop Tools Used for Concept Art/1-5 Masking techniques to give you precision and accuracy.mp4 7.26MB
  9. 01. Overviews of Photoshop Tools Used for Concept Art/1-6 Keeping your art looks clean and manageable with various tools.mp4 7.84MB
  10. 02. Concept art vs. illustration – what are industry expectations/2-1 What really is concept art and what is our role in the industry.mp4 12.37MB
  11. 02. Concept art vs. illustration – what are industry expectations/2-2 The types of jobs out there for Concept Artists.mp4 8.30MB
  12. 02. Concept art vs. illustration – what are industry expectations/2-3 How to write a brief for your personal portfolio.mp4 9.09MB
  13. 03. Creating Reference Boards like a pro/3-1 Why reference boards are critical to producing good artwork.mp4 12.35MB
  14. 03. Creating Reference Boards like a pro/3-2 Different types of reference boards and why you should be using them ASAP.mp4 24.61MB
  15. 03. Creating Reference Boards like a pro/3-3 How to gather useful information from references for concept art.mp4 11.35MB
  16. 03. Creating Reference Boards like a pro/3-4 How to avoid the common pitfall of copying your references.mp4 10.07MB
  17. 03. Creating Reference Boards like a pro/3-5 Sneak peek into my own personal reference boards.mp4 15.77MB
  18. 04. Idea Generation and secrets of how industry giants work/4-1 How to use reference boards to boost your creativity.mp4 7.59MB
  19. 04. Idea Generation and secrets of how industry giants work/4-2 The keyword technique - what it is and why it will fast track your idea generation.mp4 10.22MB
  20. 04. Idea Generation and secrets of how industry giants work/4-3 How to use storytelling to generate ideas.mp4 5.69MB
  21. 05. How to thumbnail and sketch ideas/5-1 My guide to shape language for character design.mp4 17.40MB
  22. 05. How to thumbnail and sketch ideas/5-2 Silhouettes vs Line art and when to use them.mp4 11.41MB
  23. 05. How to thumbnail and sketch ideas/5-3 How to silhouette + example.mp4 57.49MB
  24. 05. How to thumbnail and sketch ideas/5-4 How to line art + example.mp4 75.58MB
  25. 05. How to thumbnail and sketch ideas/5-5 How to level up your designs to avoid boring, generic characters.mp4 6.26MB
  26. 06. How to iterate and power up your strongest sketches/6-1 Why iterations are the most important step in character design.mp4 3.95MB
  27. 06. How to iterate and power up your strongest sketches/6-2 The kitbashing technique - speed up your iterations.mp4 9.23MB
  28. 06. How to iterate and power up your strongest sketches/6-3 The do’s and don’ts of iteration.mp4 77.02MB
  29. 07. Applying color theory - the formula that never fails/7-1 Making the bridge between color theory and concept art to take your art to the next level.mp4 13.75MB
  30. 07. Applying color theory - the formula that never fails/7-2 The easy breakdown what colors are needed in character design.mp4 5.38MB
  31. 07. Applying color theory - the formula that never fails/7-3 Color Scheme examples.mp4 15.08MB
  32. 07. Applying color theory - the formula that never fails/7-4 Grayscale to Color in Concept Art.mp4 34.64MB
  33. 08. Tips and tricks - finalising your character to fit the trends/8-1 How to light forms quickly and efficiently, so they look believable.mp4 15.97MB
  34. 08. Tips and tricks - finalising your character to fit the trends/8-2 My stylized art workflow breakdown - shadows, lights, textures, VFX.mp4 11.59MB
  35. 08. Tips and tricks - finalising your character to fit the trends/8-3 What to keep in mind for game character style rendering.mp4 161.98MB
  36. 08. Tips and tricks - finalising your character to fit the trends/8-4 How to texture appropriately and mistakes to avoid.mp4 23.43MB
  37. 09. My favourite finishing touch techniques/9-1 Portfolios vs Social Media - How to set up your personal portfolio.mp4 56.36MB
  38. 09. My favourite finishing touch techniques/9-2 Additional “callouts” art directors like to see.mp4 22.78MB
  39. 09. My favourite finishing touch techniques/9-3 How to get the most out of posting on Artstation and Instagram.mp4 11.32MB
  40. 10. Presenting your concepts and acing Your Job like a PRO/10-1 Portfolios vs Social Media - How to set up your personal portfolio.mp4 15.70MB
  41. 10. Presenting your concepts and acing Your Job like a PRO/10-2 Additional “callouts” art directors like to see.mp4 31.63MB
  42. 10. Presenting your concepts and acing Your Job like a PRO/10-3 How to get the most out of posting on Artstation and Instagram.mp4 12.34MB
  43. 11. Thank you and Farewell/Congratulations on Completing the Course.mp4 9.52MB
  44. Class files/01 Overviews of Photoshop Tools Used for Concept Art/1-1 JeffBrushes.abr 66.81MB
  45. Class files/01 Overviews of Photoshop Tools Used for Concept Art/1-1 JeffTools.tpl 156.64MB
  46. Class files/02 Concept art vs. illustration - what are industry expectations/fantasy-char-briefs01.rtf 1.89KB
  47. Class files/02 Concept art vs. illustration - what are industry expectations/2-3 Example briefs/Elemental Fantasy Civilisations.docx 531.87KB
  48. Class files/02 Concept art vs. illustration - what are industry expectations/2-3 Example briefs/High Elf Commander Concept.docx 12.63MB
  49. Class files/02 Concept art vs. illustration - what are industry expectations/2-3 Example briefs/Mecha Guardian Concept_.docx 5.58MB
  50. Class files/02 Concept art vs. illustration - what are industry expectations/2-3 Example briefs/Stone Horn Lion.docx 15.92MB
  51. Class files/05 How to thumbnail and sketch ideas/5-3 Silhouette thumbnail.psd 29.09MB
  52. 0. Welcome/0-1 Welcome.mp4 12.78MB
  53. Subtitles/0. Welcome/0-1 Welcome.srt 2.22KB
  54. Subtitles/0. Welcome/0-2 Meet Your Instructor Jeffchendesigns.srt 3.72KB
  55. Subtitles/0. Welcome/0-3 Introduction to Photoshop.srt 2.60KB
  56. Subtitles/01. Overviews of Photoshop Tools Used for Concept Art/1-1 Customizing an efficient keyboard layout and UI setup that works.srt 4.07KB
  57. Subtitles/01. Overviews of Photoshop Tools Used for Concept Art/1-2 Mastering layers.srt 4.80KB
  58. Subtitles/01. Overviews of Photoshop Tools Used for Concept Art/1-3 Mastering adjustment layers fundamentals.srt 3.06KB
  59. Subtitles/01. Overviews of Photoshop Tools Used for Concept Art/1-4 Using gradient maps to apply color to your greyscale art easily.srt 2.90KB
  60. Subtitles/01. Overviews of Photoshop Tools Used for Concept Art/1-5 Masking techniques to give you precision and accuracy.srt 2.97KB
  61. Subtitles/01. Overviews of Photoshop Tools Used for Concept Art/1-6 Keeping your art looks clean and manageable with various tools.srt 3.37KB
  62. Subtitles/02. Concept art vs. illustration - what are industry expectations/2-1 What really is concept art and what is our role in the industry.srt 2.61KB
  63. Subtitles/02. Concept art vs. illustration - what are industry expectations/2-2 The types of jobs out there for Concept Artists.srt 2.99KB
  64. Subtitles/02. Concept art vs. illustration - what are industry expectations/2-3 How to write a brief for your personal portfolio.srt 3.39KB
  65. Subtitles/03. Creating Reference Boards like a pro/3-1 Why reference boards are critical to producing good artwork.srt 6.05KB
  66. Subtitles/03. Creating Reference Boards like a pro/3-2 Different types of reference boards and why you should be using them ASAP.srt 11.18KB
  67. Subtitles/03. Creating Reference Boards like a pro/3-3 How to gather useful information from references for concept art.srt 4.09KB
  68. Subtitles/03. Creating Reference Boards like a pro/3-4 How to avoid the common pitfall of copying your references.srt 4.66KB
  69. Subtitles/03. Creating Reference Boards like a pro/3-5 Sneak peek into my own personal reference boards.srt 3.57KB
  70. Subtitles/04. Idea Generation and secrets of how industry giants work/4-1 How to use reference boards to boost your creativity.srt 3.87KB
  71. Subtitles/04. Idea Generation and secrets of how industry giants work/4-2 The keyword technique - what it is and why it will fast track your idea generation.srt 4.61KB
  72. Subtitles/04. Idea Generation and secrets of how industry giants work/4-3 How to use storytelling to generate ideas.srt 4.63KB
  73. Subtitles/05. How to thumbnail and sketch ideas/5-1 My guide to shape language for character design.srt 10.58KB
  74. Subtitles/05. How to thumbnail and sketch ideas/5-2 Silhouettes vs Line art and when to use them.srt 9.37KB
  75. Subtitles/05. How to thumbnail and sketch ideas/5-3 How to silhouette + example.srt 31.69KB
  76. Subtitles/05. How to thumbnail and sketch ideas/5-4 How to line art + example.srt 22.53KB
  77. Subtitles/05. How to thumbnail and sketch ideas/5-5 How to level up your designs to avoid boring, generic characters.srt 3.46KB
  78. Subtitles/06. How to iterate and power up your strongest sketches/6-1 Why iterations are the most important step in character design.srt 2.91KB
  79. Subtitles/06. How to iterate and power up your strongest sketches/6-2 The kitbashing technique - speed up your iterations.srt 4.70KB
  80. Subtitles/06. How to iterate and power up your strongest sketches/6-3 The do’s and don’ts of iteration.srt 15.20KB
  81. Subtitles/07. Applying color theory - the formula that never fails/7-1 Making the bridge between color theory and concept art to take your art to the next level.srt 10.25KB
  82. Subtitles/07. Applying color theory - the formula that never fails/7-2 The easy breakdown what colors are needed in character design.srt 4.36KB
  83. Subtitles/07. Applying color theory - the formula that never fails/7-3 Color Scheme examples.srt 9.20KB
  84. Subtitles/07. Applying color theory - the formula that never fails/7-4 Grayscale to Color in Concept Art.srt 12.89KB
  85. Subtitles/08. Tips and tricks - finalising your character to fit the trends/8-1 How to light forms quickly and efficiently, so they look believable.srt 10.24KB
  86. Subtitles/08. Tips and tricks - finalising your character to fit the trends/8-2 My stylized art workflow breakdown - shadows, lights, textures, VFX.srt 7.94KB
  87. Subtitles/08. Tips and tricks - finalising your character to fit the trends/8-3 What to keep in mind for game character style rendering.srt 30.14KB
  88. Subtitles/08. Tips and tricks - finalising your character to fit the trends/8-4 How to texture appropriately and mistakes to avoid.srt 7.57KB
  89. Subtitles/09. My favourite finishing touch techniques/9-1 Portfolios vs Social Media - How to set up your personal portfolio.srt 14.55KB
  90. Subtitles/09. My favourite finishing touch techniques/9-2 Additional “callouts” art directors like to see.srt 5.28KB
  91. Subtitles/09. My favourite finishing touch techniques/9-3 How to get the most out of posting on Artstation and Instagram.srt 5.27KB
  92. Subtitles/10. Presenting your concepts and acing Your Job like a PRO/10-1 Portfolios vs Social Media - How to set up your personal portfolio.srt 7.57KB
  93. Subtitles/10. Presenting your concepts and acing Your Job like a PRO/10-2 Additional “callouts” art directors like to see.srt 10.29KB
  94. Subtitles/10. Presenting your concepts and acing Your Job like a PRO/10-3 How to get the most out of posting on Artstation and Instagram.srt 8.94KB
  95. Subtitles/11. Thank you and Farewell!/Congratulations on Completing the Course.srt 1.93KB