Udemy - Become a Material Guru in Blender 2.8x Cycles by Joakim Tornhill (2019)

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Udemy  Become  Material  Guru  Blender  Cycles  Joakim  Tornhill  2019  
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Files
  1. 01. Introduction/03. Light.mp4 213.41MB
  2. 01. Introduction/02. Setup.mp4 75.34MB
  3. 01. Introduction/01. Introduction.mp4 72.21MB
  4. 02. Basic Understanding of the Node Components/14. Grouping the Nodes.mp4 230.98MB
  5. 02. Basic Understanding of the Node Components/15. Basic Math.mp4 220.75MB
  6. 02. Basic Understanding of the Node Components/11. Mask Images.mp4 209.50MB
  7. 02. Basic Understanding of the Node Components/08. Patterns On Your Material.mp4 201.26MB
  8. 02. Basic Understanding of the Node Components/07. Colors On Your Material.mp4 193.75MB
  9. 02. Basic Understanding of the Node Components/13. Manipulating the Map.mp4 118.78MB
  10. 02. Basic Understanding of the Node Components/06. Three Common Maps.mp4 105.76MB
  11. 02. Basic Understanding of the Node Components/10. Reflection and Roughness.mp4 105.11MB
  12. 02. Basic Understanding of the Node Components/09. Create Bumps.mp4 93.30MB
  13. 02. Basic Understanding of the Node Components/12. Separate XYZ Node.mp4 80.55MB
  14. 02. Basic Understanding of the Node Components/05. Apply Materials.mp4 65.37MB
  15. 02. Basic Understanding of the Node Components/04. Basic Node Types.mp4 46.55MB
  16. 03. Textures/20. Musgrave Texture.mp4 170.87MB
  17. 03. Textures/22. Voronoi Texture.mp4 101.39MB
  18. 03. Textures/23. Wave Texture.mp4 100.27MB
  19. 03. Textures/21. Noise Texture.mp4 80.20MB
  20. 03. Textures/19. Magic Texture.mp4 64.10MB
  21. 03. Textures/16. Brick Texture.mp4 50.64MB
  22. 03. Textures/17. Checker Texture.mp4 36.53MB
  23. 03. Textures/18. Gradient Texture.mp4 25.49MB
  24. 04. Using Images as Textures/25. Using PBR Images.mp4 316.18MB
  25. 04. Using Images as Textures/24. Introduction to Using Images.mp4 192.01MB
  26. 05. First Practical Example - A Tile Wall/29. Create Tiles.mp4 190.64MB
  27. 05. First Practical Example - A Tile Wall/31. Finalizing the Tile Wall (Roughness and Reflection).mp4 182.84MB
  28. 05. First Practical Example - A Tile Wall/30. Mortar Size Variation.mp4 148.48MB
  29. 05. First Practical Example - A Tile Wall/28. Create Groups for the Nodes.mp4 140.09MB
  30. 05. First Practical Example - A Tile Wall/27. Add Mortar Noise.mp4 121.78MB
  31. 05. First Practical Example - A Tile Wall/26. Setup for Tile Wall.mp4 31.49MB
  32. 06. Using the Object Shape to Place Material/33. Add Snow (Dust and Rust Same Principle).mp4 508.16MB
  33. 06. Using the Object Shape to Place Material/35. Create an Eye Using Z-axis Separation.mp4 261.76MB
  34. 06. Using the Object Shape to Place Material/32. Find Edges.mp4 212.42MB
  35. 06. Using the Object Shape to Place Material/34. Adding Smudge Using the Vertex Paint.mp4 169.13MB
  36. 07. How to Use Other Objects to Influence Your Material/39. Smudge Your Main Object Using Dynamic Paint.mp4 166.78MB
  37. 07. How to Use Other Objects to Influence Your Material/36. Setup the Scene.mp4 129.78MB
  38. 07. How to Use Other Objects to Influence Your Material/38. Smudge Your Main Object Using a Reference Object in the Texture Coordinate Node.mp4 121.57MB
  39. 07. How to Use Other Objects to Influence Your Material/37. Smudge Your Main Object Using Ambient Occlusion.mp4 61.50MB
  40. 08. How to Add Material on a Specific Place/40. UV Basics.mp4 282.56MB
  41. 08. How to Add Material on a Specific Place/41. Multiple Materials.mp4 214.72MB
  42. 08. How to Add Material on a Specific Place/42. Using UV to Repeat Patterns.mp4 150.12MB
  43. 09. Second Practical Example - Texture a Lantern/47. Randomness.mp4 593.49MB
  44. 09. Second Practical Example - Texture a Lantern/44. Adding First Base Materials.mp4 484.43MB
  45. 09. Second Practical Example - Texture a Lantern/45. Starting on the Rust Structure.mp4 330.03MB
  46. 09. Second Practical Example - Texture a Lantern/50. Finalizing the Paint.mp4 301.37MB
  47. 09. Second Practical Example - Texture a Lantern/51. Adding Glass.mp4 274.37MB
  48. 09. Second Practical Example - Texture a Lantern/55. Adding Warning Sticker and Finalizing.mp4 230.15MB
  49. 09. Second Practical Example - Texture a Lantern/54. Adding DIETZ Text on Bottom.mp4 228.16MB
  50. 09. Second Practical Example - Texture a Lantern/48. Separate Paint and Rust with Bumps.mp4 207.52MB
  51. 09. Second Practical Example - Texture a Lantern/49. Finalizing the Rust.mp4 151.56MB
  52. 09. Second Practical Example - Texture a Lantern/46. Rain Influence.mp4 151.22MB
  53. 09. Second Practical Example - Texture a Lantern/52. Adding Rest of the Materials.mp4 130.21MB
  54. 09. Second Practical Example - Texture a Lantern/53. Adding DIETZ Logo On Glass.mp4 122.32MB
  55. 09. Second Practical Example - Texture a Lantern/43. Setup and Intro.mp4 55.10MB
  56. 10. A Closer Look at the Object Info Node/57. Introduction to Location and Material Index Output.mp4 166.80MB
  57. 10. A Closer Look at the Object Info Node/56. How to Use the Object Index and Random Output.mp4 117.45MB
  58. 11. Working with Glass and Similar Materials/63. Creating a Glass of Water - Adding Caustics.mp4 365.47MB
  59. 11. Working with Glass and Similar Materials/61. Creating a Glass of Water - Fake Dispersion.mp4 286.00MB
  60. 11. Working with Glass and Similar Materials/58. Fireflies.mp4 266.91MB
  61. 11. Working with Glass and Similar Materials/64. Creating a Glass of Water - Finalizing All.mp4 238.12MB
  62. 11. Working with Glass and Similar Materials/59. Definition of Words.mp4 121.80MB
  63. 11. Working with Glass and Similar Materials/60. Introduction to Glass.mp4 119.88MB
  64. 11. Working with Glass and Similar Materials/62. Creating a Glass of Water - Adding Water.mp4 98.23MB
  65. 12. Third Practical Example - A Bowl of Candy/69. Candy - Finalizing and Render.mp4 153.64MB
  66. 12. Third Practical Example - A Bowl of Candy/66. Candy - Adding Colors.mp4 146.94MB
  67. 12. Third Practical Example - A Bowl of Candy/68. Candy - Adding Subsurface Scattering.mp4 117.58MB
  68. 12. Third Practical Example - A Bowl of Candy/67. Adding Bumps.mp4 98.41MB
  69. 12. Third Practical Example - A Bowl of Candy/65. Candy - Setup.mp4 89.63MB
  70. 13. Take a Look at Normals/71. Baking a Normal Map from a Pattern.mp4 83.61MB
  71. 13. Take a Look at Normals/70. Intro to Normal Maps.mp4 60.30MB
  72. 13. Take a Look at Normals/72. Creating a Normal Map Procedurally.mp4 54.53MB
  73. 14. Displacement/75. Using the Vector Displacement.mp4 339.70MB
  74. 14. Displacement/74. Coloring a Displacement.mp4 124.98MB
  75. 14. Displacement/73. Introduction to Displacment.mp4 88.87MB
  76. 15. Particles and Material/77. The Principled Hair Node.mp4 296.06MB
  77. 15. Particles and Material/76. The Particle Info Node.mp4 176.09MB
  78. 16. More Math and Vector Math/81. Tiling by Breaking Down the Map Using Fraction.mp4 177.30MB
  79. 16. More Math and Vector Math/80. Creating Stuff Using Polar Coordinates.mp4 162.69MB
  80. 16. More Math and Vector Math/79. We Start Using Vector Math.mp4 110.61MB
  81. 16. More Math and Vector Math/78. Introduction to Shaping Things Using Math.mp4 98.30MB
  82. 17. Scratches/84. Scratches Using Diff of Voronoi.mp4 211.79MB
  83. 17. Scratches/83. Scratches Using the Linear Light MixRGB.mp4 208.34MB
  84. 17. Scratches/82. Create Scratches Using Brush and Texture Paint.mp4 113.28MB
  85. 18. Examples and Tips/88. Stucco.mp4 155.99MB
  86. 18. Examples and Tips/85. Splatter.mp4 121.62MB
  87. 18. Examples and Tips/87. Radial Metal.mp4 110.37MB
  88. 18. Examples and Tips/89. Wet Surface.mp4 68.95MB
  89. 18. Examples and Tips/86. Marble Pattern.mp4 43.07MB
  90. Assets.rar 261.16MB