3D Tudor - Blender 4 The Ultimate Environment Artist's Guide

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Files
  1. Victorian Course Resource Pack.zip 502.68MB
  2. 002 Getting Started Resource Pack and Project Overview.ts 55.40MB
  3. 003 Mastering Blender with a Referencing Guide.ts 107.62MB
  4. 004 Blender Basic Navigation.ts 45.26MB
  5. 005 Blender Modeling Basics.ts 102.18MB
  6. 006 Modeling Greybox Using Human Scale Referencing.ts 59.86MB
  7. 007 Greyboxing Buildings Crafting the Foundation of Your Victorian Scene.ts 65.83MB
  8. 008 Sculpting Victorian Rooftops with Greyboxing.ts 83.64MB
  9. 009 Organizing Your Scene Collections and Layers in Blender.ts 76.89MB
  10. 010 Enhancing Atmosphere with Blender's Sky Texture Node.ts 55.94MB
  11. 011 Streamlining Workflow Introduction to Blender's Asset Manager.ts 62.96MB
  12. 012 Setting Up Your Asset Manager with the Victorian Resource Pack.ts 62.74MB
  13. 013 Perfecting Details Seams and Sharps in Blender.ts 85.53MB
  14. 014 Material Nodes Introduction.ts 87.07MB
  15. 015 Architectural Details Modeling Cafe Supports with Bevel Modifier.ts 67.63MB
  16. 016 Crafting Decorative Pillars with Extrusion and Inset Techniques.ts 60.28MB
  17. 017 Window Framing Mastery Using Seams and Face Split Techniques.ts 73.32MB
  18. 018 UV Unwrapping and Texturing Window Frames.ts 70.11MB
  19. 019 Streamlining Texturing Copying Window UVs with Magic UV Addon.ts 76.24MB
  20. 020 Background Details Creating 2D Planes for Window Backgrounds.ts 75.60MB
  21. 021 Creating Decorative Stone Blocks for Cafe Frame Support.ts 86.25MB
  22. 022 Multi Story Building Modeling Cafe Floors.ts 85.50MB
  23. 023 Advanced Beveling Techniques for 3D Window Bases.ts 69.92MB
  24. 024 Efficient Workflow Copying Modifiers and Using Shade Flat.ts 74.19MB
  25. 025 Mastering Window Overhangs with the Solidify Modifier.ts 95.71MB
  26. 026 Advanced UV Mapping Unwrapping Window Overhangs.ts 94.79MB
  27. 027 Crafting Stepping Stones for Door Entrances.ts 61.26MB
  28. 028 Modeling Detailed 3D Doors with Multiple Materials.ts 98.31MB
  29. 029 Adding Decorative Details to Cafe Entrances.ts 99.53MB
  30. 030 Modeling Symmetrical Borders and Applying Directional Lighting.ts 79.98MB
  31. 031 Creating Wooden Decorative Panels Using Boolean Techniques.ts 74.70MB
  32. 032 Extending Windows Modeling Techniques for Additional Detail.ts 98.15MB
  33. 033 Utilizing Wood Geometry Nodes for Window Extensions.ts 110.54MB
  34. 034 Advanced Texturing for Window Extensions.ts 99.26MB
  35. 035 Designing Larger Cloth Overhangs.ts 123.93MB
  36. 036 Implementing Coffee Store Windows with Texture Planes.ts 97.04MB
  37. 037 Mastering Linked Duplicates in Blender for Efficient Modeling.ts 85.75MB
  38. 038 Balcony Modeling Detailing with Face Normals.ts 112.21MB
  39. 039 Decorating Balconies Using the Mirror Modifier.ts 98.14MB
  40. 040 Resolving 3D Balcony Symmetry Challenges.ts 107.28MB
  41. 041 Creating Stone Frame Supports for Victorian Roofs in Blender.ts 91.77MB
  42. 042 Decorative Roof Supports with Blender's Curve Tool.ts 101.41MB
  43. 043 Integrating Roof Tiles with Geometry Nodes and Curve Modifiers.ts 93.05MB
  44. 044 Overcoming Mesh Bugs in Roof Tile Overlays.ts 123.83MB
  45. 045 Modeling an Oval Window for Victorian Buildings.ts 97.45MB
  46. 046 Texturing and 3D Modeling Street Signs.ts 94.29MB
  47. 047 Crafting 3D Chair Assets for Victorian Scenes.ts 91.20MB
  48. 048 Designing a Victorian Coffee Table in Blender.ts 81.06MB
  49. 049 Modeling a Victorian Cafe's Concrete Entrance.ts 105.07MB
  50. 050 Adding Victorian Fence Posts to Cafe Scenes.ts 108.08MB
  51. 051 Crafting Stone Tiles with Blender for Victorian Walkways.ts 112.09MB
  52. 052 Texturing Techniques for Victorian Fencing.ts 101.38MB
  53. 053 Dynamic Subdivision for Creating Cafe Signs.ts 120.16MB
  54. 054 Crafting Sign Supports with Curve Draw in Blender.ts 103.86MB
  55. 055 Manipulating Bezier Curves for Elegant Cafe Signage.ts 86.84MB
  56. 056 Applying Materials for Realistic Cafe Signs.ts 66.68MB
  57. 057 Basics of CYCLES and EEVEE Rendering for Victorian Scenes.ts 89.25MB
  58. 058 Camera Setup and Turntable Animation for Victorian Environments.ts 143.23MB
  59. 059 First Render and Compositor Setup for Enhanced Visuals.ts 72.70MB
  60. 060 Integrating AO, Glare, and Gloss in Renders.ts 50.79MB
  61. 061 Enhancing Renders with Compositor for Antialiasing and Contrast.ts 55.26MB
  62. 062 Beginning Bookstore Building Modeling.ts 71.43MB
  63. 063 Decorative Pillar Techniques for Victorian Entrances.ts 76.61MB
  64. 064 Framework Modeling for Structural Integrity.ts 73.37MB
  65. 065 Applying Consistent Brick Patterns for Authentic Walls.ts 85.80MB
  66. 066 Modeling a Detailed Victorian Bookstore Door.ts 71.27MB
  67. 067 Crafting an Entrance Archway for Victorian Libraries.ts 96.66MB
  68. 068 Adding Texture Details to Enhance Entrance Realism.ts 77.69MB
  69. 069 Brick Detailing for Entrance Steps.ts 89.26MB
  70. 070 Wall Detailing with Wooden Panels.ts 77.20MB
  71. 071 Large Window Frame Modeling for Victorian Libraries.ts 92.46MB
  72. 072 Polishing the Library Extension for Enhanced Realism.ts 94.87MB
  73. 073 Performance Optimization for Blender Scenes.ts 108.69MB
  74. 074 Adding Final Details to Library Balconies.ts 111.89MB
  75. 075 Detailed Roof Modeling for Victorian Libraries.ts 85.21MB
  76. 076 Tile Detailing on Library Roofs with Tile Generator.ts 130.67MB
  77. 077 Advanced Roof Cutting Techniques with Blender's Bisect Tool.ts 118.64MB
  78. 078 Modeling Victorian Library Windows Above Entrance.ts 84.27MB
  79. 079 Crafting a Bay Window for Victorian Libraries.ts 84.42MB
  80. 080 Adding Wood Frame Details to Bay Windows.ts 110.92MB
  81. 081 Boolean Techniques for Shaping Wood Planks in Blender.ts 131.10MB
  82. 082 Finalizing Texture Details for Bay Window Backdrops.ts 111.06MB
  83. 083 Modeling an Authentic Victorian Bookstore Sign.ts 83.58MB
  84. 084 Adding Ornamental Swirls to Metal Signs with Curves.ts 65.28MB
  85. 085 Integrating Street and Wall Textures for Realism.ts 93.99MB
  86. 086 Modeling Supports for Second Floor Extensions.ts 90.63MB
  87. 087 Techniques for Modeling Second Floor Extensions on Bookstores.ts 73.62MB
  88. 088 Optimizing Library Mesh for Improved Performance.ts 99.38MB
  89. 089 Detailed Roofing for Large Library Sections.ts 117.88MB
  90. 090 Optimizing Roof Tiles with Face Normal Selection.ts 118.55MB
  91. 091 Modeling Decorative Roof Spikes with Modifiers.ts 109.20MB
  92. 092 Creating yet another victorian stylized window.ts 90.05MB
  93. 093 Improving Wall Textures with Material Nodes.ts 72.74MB
  94. 094 Mastering 3D Modeling of Lamp Post Bases.ts 65.41MB
  95. 095 Crafting Elegant Victorian Lamp Posts.ts 74.01MB
  96. 096 Decorating Victorian Lamp Posts with Ornamental Curves.ts 57.30MB
  97. 097 Attaching Ornaments to Lamp Post Bases.ts 81.16MB
  98. 098 Applying Materials for Realistic Victorian Lamp Posts.ts 83.64MB
  99. 099 Integrating Street Signs onto Victorian Lamp Posts.ts 88.11MB
  100. 100 Modeling Public Benches for Victorian Scenes.ts 96.04MB
  101. 101 Starting the Bus Stop Stand Project.ts 89.70MB
  102. 102 Designing Bus Stop Signage in Blender.ts 98.59MB
  103. 103 Finalizing the Bus Stop Stand Model.ts 110.85MB
  104. 104 Texturing Techniques for Victorian Bus Stops.ts 107.42MB
  105. 105 Beginning the Newspaper Stand Project.ts 93.76MB
  106. 106 Implementing Geometry Nodes for Dynamic Newspaper Stands.ts 84.11MB
  107. 107 Completing the Newspaper Stand Model.ts 88.73MB
  108. 108 Modeling Doors for Community Stands.ts 83.84MB
  109. 109 Advanced Texturing for Newspaper Stands.ts 123.66MB
  110. 110 Finalizing Scene Assets for Enhanced Realism.ts 71.90MB
  111. 111 Initiating the Subway Entrance Model.ts 63.97MB
  112. 112 Completing the Modeling of the Subway Entrance.ts 65.17MB
  113. 113 Creating Subway Supports for Enhanced Realism.ts 73.30MB
  114. 114 Designing Railings for Subway Entrances.ts 87.07MB
  115. 115 Modeling Complex Roofs for Victorian Structures.ts 93.47MB
  116. 116 Finalizing the Subway Model with Detailed Features.ts 111.48MB
  117. 117 Incorporating Swirls into Subway Decorations.ts 57.51MB
  118. 118 Texturing Subway Surfaces for Authenticity.ts 107.34MB
  119. 119 Mastering Texturing for Complex Walls.ts 94.92MB
  120. 120 Completing the Subway Model with Final Enhancements.ts 72.83MB
  121. 121 Incorporating Trees and Greenery into Victorian Scenes.ts 146.60MB
  122. 122 Updating Renders with New Environmental Elements.ts 102.73MB
  123. 123 Initiating the Butcher's Building Project.ts 79.79MB
  124. 124 Addressing Window Mesh Issues in Victorian Buildings.ts 67.77MB
  125. 125 Adding Final Details to the Butcher's Shop.ts 82.57MB
  126. 126 Modeling the Butcher's Canopy for Realistic Shadowing.ts 87.06MB
  127. 127 Finalizing the Butcher's Window with Advanced Techniques.ts 95.34MB
  128. 128 Resolving Material Bugs in Blender.ts 95.48MB
  129. 129 Crafting the Main Door for Victorian Butchers in Blender.ts 111.92MB
  130. 130 Modeling the Victorian Butcher's Shop Front.ts 98.15MB
  131. 131 Designing the Backdoor for Victorian Butcher's Shops.ts 74.34MB
  132. 132 Finalizing the Rear of the Victorian Butcher's Shop.ts 103.96MB
  133. 133 Starting the Roof for Victorian Butcher's Buildings.ts 94.12MB
  134. 134 Modeling and Texturing Victorian Chimneys.ts 105.45MB
  135. 135 Butcher's Roof Modeling.ts 107.69MB
  136. 136 Creating Detailed Roof Windows for Victorian Buildings.ts 102.68MB
  137. 137 Completing the Victorian Butcher's Roof.ts 146.32MB
  138. 138 Designing Victorian Window Supports.ts 105.08MB
  139. 139 Completing the Main Structure of Victorian Butcher's Shop.ts 111.10MB
  140. 140 Detailed Finishing for the Victorian Butcher's Shop.ts 111.68MB
  141. 141 Modeling a Victorian Butcher's Shop Sign.ts 113.30MB
  142. 142 Finalizing the Butcher's Shop Sign with Advanced Texturing.ts 125.13MB
  143. 143 Greyboxing a Vintage Truck for Victorian Scenes.ts 77.47MB
  144. 144 Modeling the Engine Bay of a Vintage Truck.ts 71.71MB
  145. 145 Adding Details to the Vintage Truck Model.ts 80.96MB
  146. 146 Modeling Realistic Wheels for Vintage Trucks.ts 101.98MB
  147. 147 Creating the Interior of a Vintage Truck in Blender.ts 87.74MB
  148. 148 Modeling Vintage Truck Wheel Arches with Precision.ts 105.56MB
  149. 149 Finalizing the Sides of the Vintage Truck.ts 88.97MB
  150. 150 Crafting Detailed Back Doors for a Vintage Truck.ts 93.57MB
  151. 151 Completing the Vintage Truck Model with Advanced Techniques.ts 83.11MB
  152. 152 Preparing the Vintage Truck Mesh for Texturing.ts 78.66MB
  153. 153 Creating New Shaders for Victorian Scenes in Blender.ts 83.55MB
  154. 154 Finalizing Main Truck Textures for Authenticity.ts 75.26MB
  155. 155 Enhancing Scene Performance in Blender.ts 74.51MB
  156. 156 Starting the Victorian Perfume Shop Building in Blender.ts 79.28MB
  157. 157 Laying the Foundations for the Perfume Shop.ts 66.04MB
  158. 158 Designing the Perfume Shop's Exterior Style.ts 58.98MB
  159. 159 Modeling the Second Floor of the Perfume Shop.ts 82.49MB
  160. 160 Designing the Perfume Shop Roof with Ornate Features.ts 122.11MB
  161. 161 Crafting Ornate Wooden Details for the Perfume Shop Roof.ts 72.62MB
  162. 162 Creating Authentic Victorian Windows for the Perfume Shop.ts 102.06MB
  163. 163 Completing the First Side of the Perfume Shop.ts 101.37MB
  164. 164 Adding Interior Backdrops and Curtains to the Perfume Shop.ts 139.76MB
  165. 165 Modeling Victorian Townhouses for Scene Expansion.ts 86.99MB
  166. 166 Detailing Townhouse Entrances with Historical Accuracy.ts 88.54MB
  167. 167 Modeling Staircase Walls for Victorian Townhouses.ts 112.61MB
  168. 168 Creating Detailed Windows for Victorian Townhouses.ts 105.83MB
  169. 169 Final Touches on the Bay Window Design.ts 100.00MB
  170. 170 Texturing Bay Windows for Authenticity.ts 78.70MB
  171. 171 Modeling Decorative Door Arches for Townhouses.ts 135.10MB
  172. 172 Completing the Ground Floor of Victorian Townhouses.ts 114.18MB
  173. 173 Starting on the Second Floor and Roof of Townhouses.ts 42.15MB
  174. 174 Addressing Mesh Issues for Optimized Modeling.ts 90.34MB
  175. 175 Finalizing the Second Floor Window Design.ts 83.71MB
  176. 176 Applying Textures to Second Floor Windows.ts 119.00MB
  177. 177 Initiating Main Roof Construction for Townhouses.ts 90.00MB
  178. 178 Adding Final Details to Complete the Townhouse Roof.ts 89.43MB
  179. 179 Crafting Authentic Stone Windows for Townhouses.ts 80.73MB
  180. 180 Finalizing the Exterior of Victorian Townhouses.ts 101.46MB
  181. 181 Creating Backdrops for Townhouse Interiors.ts 92.45MB
  182. 182 Designing Window Backdrops for Apartments.ts 119.52MB
  183. 183 Completing the Roofing Detail for a Cohesive Look.ts 142.84MB
  184. 184 Integrating the Rear of the Perfume Shop into the Scene.ts 79.82MB
  185. 185 Deciding on the Rear Roof Slant for Historical Accuracy.ts 81.26MB
  186. 186 Building Out Slanted Roofs for Visual Interest.ts 116.35MB
  187. 187 Crafting Wooden Arches for Exterior Detailing.ts 90.75MB
  188. 188 Finalizing the Model of the Perfume Shop's Lower Floors.ts 135.66MB
  189. 189 Texturing the Rear of the Perfume Shop for Realism.ts 98.27MB
  190. 190 Completing the Second Floor and Roof of the Perfume Shop.ts 144.15MB
  191. 191 Modeling Intricate Chimneys for Victorian Perfume Shops.ts 100.95MB
  192. 192 Designing Functional Roof Windows for Enhanced Lighting.ts 103.94MB
  193. 193 Crafting Realistic Glass Frames for Roof Windows.ts 91.93MB
  194. 194 Finalizing Roof Window Designs with Advanced Detailing.ts 133.78MB
  195. 195 Initiating the Front Façade of the Perfume Shop Building.ts 198.55MB
  196. 196 Finalizing the Upper Floors of the Perfume Shop.ts 89.86MB
  197. 197 Greyboxing the Main Entrance of the Perfume Shop.ts 87.21MB
  198. 198 Detailing Windows and Ornate Styling for the Perfume Shop.ts 73.58MB
  199. 199 Modeling the Main Steps and Entranceway of the Perfume Shop.ts 118.64MB
  200. 200 Creating the Perfume Shop's Main Door with Historical Details.ts 132.53MB
  201. 201 Completing the Model of Window Displays and Doors.ts 88.94MB
  202. 202 Finishing the Main Building of the Perfume Shop.ts 87.15MB
  203. 203 Finalizing Interiors and Exterior Details of the Perfume Shop.ts 108.38MB
  204. 204 Essential Greyboxing Techniques for Victorian Towers.ts 83.22MB
  205. 205 Modeling the Foundation of Victorian Towers.ts 105.09MB
  206. 206 Constructing Second Floor Supports for Victorian Towers.ts 140.38MB
  207. 207 Crafting the Second Floor of Victorian Towers.ts 113.13MB
  208. 208 Designing the Main Structure of Victorian Towers.ts 130.88MB
  209. 209 Detailing the Second Floor of Victorian Towers.ts 115.11MB
  210. 210 Initiating the Top Floor of Victorian Towers.ts 122.30MB
  211. 211 Architectural Roof Design for Victorian Towers.ts 100.70MB
  212. 212 Finishing the Tower Roof.ts 107.48MB
  213. 213 Finalizing the Tower Modeling.ts 133.84MB
  214. 214 Starting the Tower Texturing Process.ts 79.51MB
  215. 215 Fixing Major Texturing Issues.ts 95.58MB
  216. 216 Son 215 Finishing the Tower Interior.ts 163.40MB
  217. 217 Creating the Perfume Shop Sign.ts 79.30MB
  218. 218 Finishing the Perfume Shop.ts 140.64MB
  219. 219 Creating Authentic Victorian Terrains and Edges.ts 85.12MB
  220. 220 Advanced Techniques in Terrain Shading.ts 93.42MB
  221. 221 Final Render and Presentation of Your Scene.ts 120.34MB
  222. 001 Blender 4 The Environment Artists Guide Introduction.ts 141.00MB